# forge.ta.inverted_hammer

```python
forge.ta.inverted_hammer(open: ArrayLike, high: ArrayLike, low: ArrayLike, close: ArrayLike, wick_mult: float = 2.0, opposite_pct: float = 25.0, body_zone_pct: float = 33.3, trend_bars: int = 3) -> np.ndarray
```

Inverted hammer: a long upper wick after a fall. Found: 1.

The upper wick is at least ``wick_mult`` times the body, the lower wick at most
``opposite_pct`` percent of the range, the body sits in the bottom ``body_zone_pct`` percent of
the range, and the close before the bar is below the close ``trend_bars`` bars earlier.

Since Forge API 1.
